Error loading page.
Try refreshing the page. If that doesn't work, there may be a network issue, and you can use our self test page to see what's preventing the page from loading.
Learn more about possible network issues or contact support for more help.

The Maze Runner

ebook
17 of 57 copies available
17 of 57 copies available
THE #1 NEW YORK TIMES BESTSELLING MAZE RUNNER SERIES • A teenager with no memory must navigate a deadly maze to survive in book one of this post-apocalyptic phenomenon.
“[A] mysterious survival saga that passionate fans describe as a fusion of Lord of the Flies [and] The Hunger Games” (Entertainment Weekly)
When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone.
 
Outside the towering stone walls that surround them is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it through alive.
Then a girl arrives. The first girl ever. And the message she delivers is terrifying: Remember. Survive. Run.
Look for more books in the blockbuster Maze Runner series:
THE MAZE RUNNER • THE SCORCH TRIALS • THE DEATH CURE • THE KILL ORDER • THE FEVER CODE
  • Creators

  • Series

  • Publisher

  • Awards

  • Release date

  • Formats

  • Languages

  • Levels

  • Reviews

    • Publisher's Weekly

      September 21, 2009
      Dashner (the 13th Reality series) offers up a dark and gripping tale of survival set in a world where teenagers fight for their lives on a daily basis. It starts when Thomas, a teenage amnesiac, wakes up in the Glade, a fragile oasis in the middle of an enormous maze. Here, a group of teenage boys eke out a hazardous existence, exploring the Maze by day and retreating to the Glade at night. No one knows how they got there; no one has ever found a way out (“Old life's over, new life's begun. Learn the rules quick,” the group's leader tells Thomas). Bizarre technological monsters called Grievers patrol the Maze's corridors, almost certain death for any who encounter them. Thomas struggles to regain his memories, but the arrival of a young woman with an ominous message changes the rules of the game. With a fast-paced narrative steadily answering the myriad questions that arise and an ever-increasing air of tension, Dashner's suspenseful adventure will keep readers guessing until the very end, which paves the way for the inevitable continuation. Ages 12–up.

    • School Library Journal

      October 1, 2009
      Gr 6-10-Thomas wakes up in an elevator, remembering nothing but his own name. He emerges into a world of about 60 teen boys who have learned to survive in a completely enclosed environment, subsisting on their own agriculture and supplies from below. A new boy arrives every 30 days. The original group has been in "the glade" for two years, trying to find a way to escape through a maze that surrounds their living space. They have begun to give up hope. Then a comatose girl arrives with a strange note, and their world begins to change. There are some great, fast-paced action scenes, particularly those involving the nightmarish Grievers who plague the boys. Thomas is a likable protagonist who uses the information available to him and his relationships (including his ties to the girl, Teresa) to lead the Gladers. Unfortunately, the question of whether the teens will escape the maze is answered 30 pages before the book ends, and the intervening chapter loses momentum. The epilogue, which would be deliciously creepy coming immediately after the plot resolves, fails to pack a punch as a result. That said, "The Maze Runner" has a great hook, and fans of dystopian literature, particularly older fans of Jeanne DuPrau's "The City of Ember" (Random, 2003), will likely enjoy this title and ask for the inevitable sequel."Kristin Anderson, Columbus Metropolitan Library System, OH"

      Copyright 2009 School Library Journal, LLC Used with permission.

    • Booklist

      September 1, 2009
      Grades 9-12 As with many recent stories being spread over multiple volumes, this often-exciting but ultimately frustrating opener reads more like an extended prologue than a fully realized novel. Thomas, his memory wiped out, is thrust into the center of an enormous maze, where other teens have constructed a survivalist society. No one knows why theyre there, or where they came from, but each day they send out runners into the constantly shifting, monster-infested labyrinth to search for a way out. As memories start to trickle back in and circumstances grow increasingly dire, Thomas suspects he knows more about the maze than he should. The withholding and then revelation of crucial information tend toward contrivance and convenience, but the tantalizing hints of a ravaged world outside make for gripping reading. Although this opening volume will appeal to the same audience as hot dystopian thrillers like The Hunger Games (2008), it doesnt promise the same level of devotion. With much of the more intriguing head-game aspects left unexplored, though, the potential for a rousing continuation of the story certainly exists.(Reprinted with permission of Booklist, copyright 2009, American Library Association.)

    • The Horn Book

      January 1, 2010
      Thomas wakes up with no memory, surrounded by boys around his own age. He has been placed in a maze with obstacles and monsters to fight, but more important is figuring out how he got there--and what happened to the adults. The story is fast-paced and gripping, with unexpected twists (though readers familiar with sci-fi of this type may not be surprised).

      (Copyright 2010 by The Horn Book, Incorporated, Boston. All rights reserved.)

Formats

  • Kindle Book
  • OverDrive Read
  • EPUB ebook

Languages

  • English

Levels

  • ATOS Level:5.3
  • Lexile® Measure:770
  • Interest Level:9-12(UG)
  • Text Difficulty:3-4

Loading